- Expansion:

- Dungeon:
Raid (10-Man)- Category:
- Eastern Kingdoms
- Territory:
Contested
Zul'Aman
Zul'Aman is a 10-man raid dungeon located in the Ghostlands. Although it requires no attunement and is intended to be more accessible to players on tight schedules, it was designed to be more difficult than Karazhan and with better loot. In fact, the first bosses in ZA require Kara-level gear, while the later bosses need significantly better - even Tier 5 equipped groups don't consider this a walkthrough. Since the instance contains only six bosses, it indeed requires less time than a Karazhan full clear.
The instance involves players fighting four avatars of the forest troll "gods": the bear, eagle, lynx and finally dragonhawk. These gods have been channelled into the bodies of four troll warriors. After defeating the four gods, players face off against the witch doctor that called on the gods, and finally against Zul'jin himself. The final troll boss will not only be a powerful foe; he's also able to draw upon the ghostly spirits of each of the four liberated animal gods and change his own shape to access their powers.
The instance has multiple quest givers outside the entrance for events that occur inside, including time-sensitive missions (e.g. rescues) that offer differing rewards based on how quickly the task is accomplished.
Though the Ghostlands region is technically a Horde territory (blood elf, to be more specific), the area around Zul'Aman is considered contested.
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